Monday 29 April 2013

Review on Communication

On the morning of our presentation we started to discuss our content which we had researched and how to turn this into a concise oral presentation. Through discussions it was made apparent that we had not fully considered the various connections between themes of communication and applying that to a collaborative environment.

Ironically enough this short discussion outlined just how essential regular face-to-face communication is within a collaborative environment.

We ended up discussing our topics and findings, feeding of each other and proposing ideas and various approaches to ensure we are being as relevant and comprehensive as possible.

This ensured our presentation was more concise and tailored to our project. As a result I've edited my topic information...



Communication Strategies

There are two main types of communication strategies; internal and external.

Internal

Due to the nature of collaboration, it was essential for our group to develop a cross communication strategy. This implicated a fluid communication network involving brainstorming and mind mapping to ensure an ideal collaborative work situation.

In establishing a communication strategy we need to look at our environment; we are a small team, working on a dynamic project with an experimental and agile development strategy. it is therefore even more essential to have an effective communication strategy to keep in contact with each other.

This kind of communication strategy lends itself to 'Passive Awareness', an indirect form of communication as all members of the group are being involved in all exchanges of communication. This adds to each individuals workload as more time is spent keeping up to date and aware of where all other team members are up to (e.g. uploading model updates).

In some cases the implication of our communication strategy involves spending more time strategising than actually implementing ideas, creating an ongoing cycle between strategy and implementation.

External

For our group external communication looks at how best to communicate our set of information to our target audience and how effective this is. This involves identifying our target audience and indentifying the best method of communicating with them (e.g. Bikers - do we add links to existing forums, tapping into a community that already exists?).

Our aim is to externally communicate a set of information accessible by a diverse range of people by offering various resources. these resources need to communicate information in a variety of different data forms which are simple to understand and easy to navigate through.
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Communication presentation

For our presentation we choose the topic of communication, a topic which proves vital and very relevant to the nature of our project. We decided to think about how we could breakdown communication into sub categories in which we could individually work on. As a group we came up with 5 distinct categories to work on.

Topics for communication presentation:

Methods - Strategies, Structure Shaun

Platforms Andrea

Responsibilities - Personal Roles etc. Dan

Integrity/Performance - measurements, project communication performance Rebekah

Longevity - Relevance, Aims, Targeting Audience Alex

Ben is going to be responsible for filming and editing 3 min video outlining groups performance and reflection on topics of communication. This will be done as an interview style with each individual member talking about their topic.

From there we were able to individually research and write up some findings on our chosen topics and what they mean within a collaborative context, with specific reference to our project.

Once everyone completed their assigned task for the presentation I then compiled and edited the information into a single document for our final presentation....



Communication

For effective communication in a group project environment there are certain factors which need to be considered, including platforms, resources, HR, skills, roles, limitations, longevity etc in order to create an effective work environment and successful result.

Communication Strategies

In a typical hierarchical working relationships there are defined and independent communication paths between a leadership role and worker. For a collaborative environment it is essential to implement a cross-communicational team strategy. Within-team communication provides members with information about what their teammates are working on and where they are up to in the project development. When decisions and outcomes depend on the integration of different team member contributions it is important to be familiar with the tasks of fellow team mates to ensure a collaborative and comprehensive end result. This is particularly important for small teams or teams working with constantly changing environments or poorly defined outcomes (Fussell, S. 1998); something in which our group faces with roles and responsibilities continually being assessed and redefined throughout the project. It is therefore even more essential for us to focus on communicating directly to one another and include all participants in communication processes in order to achieve a successful outcome. Our group has achieved this style of communication by having many face-to-face meetings and setting up group communication platforms such as Facebook and Dropbox.

This type of group communication leads to increased passive awareness. "Passive awareness of what other team members are doing, provided by indirect participation in a communicative exchange...should enable a team member to better coordinate his/her activities with the rest of the team." (Fussell, S. 1998, p2) - Though this inter-team awareness is an important when dealing with a project such as ours it can also result in information overload; passive awareness consumes more of each individuals time and indirectly adds to an individual's work load. We face this problem on our Facebook group, were some posts are irrelevant to certain team members (e.g. querying measurements on a particular part of the bike that you are not working on). Using this type of team communication strategy lends to the group spending a lot of time on discussing ideas, concepts and solutions than actually implementing them.

Platforms

There are many methods of communication but for the context of our project we are looking at written communication, oral communication, face-to face and communication through media.

The benefits of written form is that as a team we have a physical record and reference of everything that was mentioned during discussion, these record also serve as evidence to avoid miscommunication or arguments amongst members in the future. Written communication can also avoid mistakes which can be made in interpreting other forms of communication (e.g. verbal)as it is a clearly defined communication medium.

Oral communication methods are also essential for teamwork, as members can provide and respond to each other’s feedback quickly and the issues and conflicts that occurred throughout the process of the project can be resolved through talking. Oral communication encourages flexibility as the method we have chosen to manage our team is one of Agile Development and therefore being able to communicate verbally helps us to understand each other’s idea's with greater understanding.

A face-to-face communication method directly corresponds with oral communication. This method is the most effective medium and has the greatest ability to communicate convince. Externally, face-to-face communication offers the opportunity to engage with our targeted audiences, creating a two-way relationship that enables the ability for audiences to respond.


Goodlife Evolution of Communication 2009 [online], Available from: http://www.goodlifeteam.com/wp-content/uploads/2009/05/evolution-of-communication.jpg [Accessed: 18.4.2013]

Perhaps the most powerful source of communication is social media; a form of networking which has the ability to reach the mass market with only a minimal input. The media world is limitless and is vitally important to our project as there is such dispersed target audience (Bikers & CAM enthusiasts). Social media offers the opportunity for anyone to comment, edit and embellish on our resources, enabling open dialogue and interaction between project and audiences.


GDNet Structuring your research 2013 [online], Available from: https://depot.gdnet.org/cms/gallery//27-iStock_000005622581Medium.jpg [Accessed: 18.4.2013]



Responsibilities

Design teams commonly include members from different design disciplines that must integrate their individual specialised knowledge in order to effectively and efficiently produce professional design solutions. Communication, including the integration of inter disciplinary specialised knowledge, has developed into a fundamental aspect of the collaboration design process. Individual team members have specific roles and responsibilities in ensuring that the communication process remains fluent and allows for the exchange of information and conflict resolution.

Leadership Responsibilities

Team leaders represent a significant component in the team design and communication process. The ability of the team leaders to communicate the direction and the organisational structure of the design team is vital to the success of the collaboration process. Design teams are increasingly required to work collaboratively in complex and dynamic environments which force them to constantly develop new team organisational structures and communication strategies. Team Leaders need to be able to adapt their communicational strategies to overcome challenges and obstacles in these dynamic team environments. The team leader’s main responsibilities during the team communication process include the communication of team goals, direction and culture, communicating project requirements and time schedules through division of individual tasks for completion and advising each team member of new decisions and resolving any issues arising from a communication breakdown.

Team Member Responsibilities

Team members need to be able to integrate their individual roles and responsibilities for the collective success of the design collaborative team. A common cause of failure for design teams is the inability to communicate the coordination of individual team member contributions to the given project. The roles and responsibilities of each team member will depend on a number of factors including the project requirements and their individual design discipline background. Although the main roles and responsibilities of each team member will differ from project to project. There are still a number of common responsibilities that are common to all projects which involve the team member having to communicate. These usually include the need for team members to communicate their individual knowledge, abilities and skills to both other team members and the team leadership, communicate constructive feedback on current team work and progress.


Wallpapers – 3D Business People, LORDOFDESIGN, viewed 17 April 2013, < http://lordofdesign.com/wp-content/uploads/2010/03/Wallpapers-3D-Business-People.jpg>


Speaking Male, Speaking Female – Communicating into Another’s Listening, image, Friedman, Will, Mental Help.Net, viewed 17 April 2013,



Communication Longevity

Communication plays a critical role in terms of keeping the project moving forward and the ongoing longevity of the project. Internal communication is vital as it allows team members to come together and keep them on target towards future goals within an allocated time frame. Without these small individual steps being taken, groups will struggle to finish their goal with higher quality work.


How to Use the Law of Attraction with Goal Setting, Bowen, D, viewed on the 19/04/13

To keep work focussed on the target audience teams must have a way of communicating externally with their target market. Some people may do this face to face, others through oral communication or even through an online forum. Having this form of communication with a reliable external source allows groups to gain first-hand knowledge from within the market itself.


Identifying Your Target Audience, Cordingley, D, viewed on the 19/04/13 < http://terrycordingley.blogspot.com.au/2012/06/day-2-identifying-your-target-audience.html>

Project Black is already looking beyond our group project, and how we can continue to develop our work for the future. As a group we have developed a wiki, whereby as both individuals and a team we are able to provide concise data to our target audience through the use of 3D models, analytical drawings and deconstruction videos. The space is a collection of data that provides not only the Honda CB750 community but also the motorcycle community as a whole, with a place to communicate, further their understanding or display jobs that are currently in progress or have been complete.



References

Fussell, S. Kraut, R. Lerch, J, et al. 1998, Coordination, overload and team performance: effects of team communication strategies , Human-Computer Interaction Institute Carnegie Mellon University, Pittsburgh pp. 2-6.

Weinrab, E. 2011, 10 Communication Strategies to Engage Employees in Sustainability [online], Available from: http://www.greenbiz.com/blog/2011/10/12/10-communication-strategies-engage-employees-sustainability [Accessed: 11.4.2013]

Acacio, V. 2012, The Benefits of Face-to-Face Communication [online], Available from: http://bluejeans.com/blog/benefits-face-to-face-meetings [Accessed: 11.4.2013]

Management Study Guide 2013, Written Communication- Meaning, Advantages and Disadvantages [online], Available from: http://www.managementstudyguide.com/written-communication.htm [Accessed: 18.4.2013]

Barrick, S, Stewart, G, 2000, ‘Team Structure and Performance: Assessing the Mediating Role of Intrateam Process and the Moderating Role of Task Type’, Academy of Management Journal, Vol 43, No. 2, pp. 135 – 148.

Sonnenwald, D, 1996, ‘Communication Roles that Support Collaboration during the Design Process’, Riso National Laboratory, Roskilde, Denmark, pp. 1 – 25.

Zaccaro, S, Riitman, A, Marks, M, 2001, ‘Team Leadership’, The Leadership Quarterly, Vol 12, pp. 451 – 483.

Katz, R, 1980, ‘The Influence of Group Longevity on Project Communication and Project Performance’, Administrative Science Quarterly, Vol. 27, No. 1(Mar., 1982), pp.81-104

Keller, R, 1982, ‘Predictors of the Performance of Project Groups in R & D Organizations’, The Academy of Management Journal, Vol. 29, No.4 (Dec., 1986), pp.715-726

Tuesday 16 April 2013

Presentation Reviews

3Rdi Construct - Planning

I Thought the presentation was very comprehensive, covering all areas and aspects of Planning. The use of graphics and diagrams were a good aid in understanding concepts of planning. The content seemed to be split up equally between group members implying that there was a variety of inputs into the information used on the presentation.

At times I found the presentation a bit confusing due to the amount of content and speed in which presentation was moving. The ideas they were presenting could've been a bit more concise and clear, though with the amount of content to cover I can understand why this would have been difficult.

The use of specific examples throughout effectively supported concepts and aided in understanding how to apply concepts practically. It was encouraging to find that the group had already employed many of the concepts of planning in the development of their project and were further more able to implement more of the concepts they had learnt in their research for the presentation. Discussion at the end was useful, the group was very willing to answer any questions with comprehensive answers, offering insight into the group and how the group operates. They were also able to reflect on what they had learnt and how that would influence the future processes of the project.

Overall, though a bit dry and confusing at times, I found the presentation a very comprehensive and informative display of the many different aspects of planning, especially in relating the concepts they raised to their project and what they had learnt from the process.



Interactive Architecture - IP

Presentation was clear and concise with simple structure. The presentation was created on Prezi with clear dot points which kept the screen from being too wordy. Speakers used palm cards in conjunction with dot points to ensure concise and thorough presentation whilst allowing for connection with audience and regular eye contact. The presentation included many specific examples of real products which attract differing and varying levels of IP protection. These examples provided a comprehensive grounding to the presentation of varying ideas, making it easy to understand concepts.

Still images were used to assist in the examples allowing for greater comprehension and for creating direct comparisons between products. there were a couple of process flow charts though they were dense and difficult to read. It would have been nice to see more images that were broader and more concept based to aid in understanding IP as a process rather than to explain specific examples of IP protection.

Unfortunately the presentation did not focus on the concept of collaboration, nor were there any references to IP within the context of their project. This was a missed opportunity for the group to show how IP relates to their project, furthermore it was clear that the group had not even thought about what kinds of IP the project could benefit from or how creating this presentation would affect their project. The use of palm cards, dot points, images and audience connection aided in audience understanding. The overall presentation covered a lot of relevant content on IP, though the use of many generic examples made the presentation quite long and in some parts repetitive.



GeriAmbulance - IP

This groups presentation was very concise, direct and to the point and as a result was reasonably short. The layout of the visual presentation was very basic, with a few different headings and dot points. this meant the focus of the presentation was on the oral communication which, luckily, was engaging and well delivered. There was a simple flow chart in the presentation which helped in the understanding of obtaining appropriate IP protection, but otherwise there was no use of still images to support the understanding of IP or their project.

What stood out about this presentation compared to the previous IP presentation was the use of project specific examples. The constant referencing to the project enabled greater understanding of IP and how it relates to different industries specifically. The presentation included a breakdown of the various outputs of the project and how each of them could/would be protected individually. It was encouraging to see that the group had thought about how IP effects their project and what processes they should undertake to ensure their IP is appropriately protected. It was also good to know that they had thought about how what they were doing might be infringing on external copyright of IP and how they have established processes to avoid doing so.

Though the presentation was simple and in some areas lacking (visual stimuli) it was concise and engaging, providing comprehensive information on IP and how that relates to and effects their project.

Monday 15 April 2013

3D Modeling - Rear Sprocket and Hub

My major task in the development of our 3D model is to model up the rear sprocket along with the rest of the rear and front wheels. The task is to model these components to a 2mm tolerance to ensure they are an accurate reflection of the real motorcycle parts.

Sprocket Development

One of the most critical components to model is the rear sprocket, The position of the sprocket is vital in ensuring the relationship between the rear wheel and drive train. These measurements will be important in lining up the rear wheel and engine, as well as ensuring that the chain does not clash with any part of the featherbed frame.



Bike Sprocket Tutorial



The principle is based on counting the amount of cogs (in this case 45)and using it to divide 360 (8),therefore each cog piece is 8 degrees. A section is made using the internal radius and external radius (measured of actual sprocket) to define sizes of individual cog pieces. A circular pattern can then be applied (rotating the piece around the centre point by 360).







Once I had the basic shape I used extrusions, void extrusions and circular patterns to form the voids, bolts etc.which make up the rest of the sprocket component.



Inner Wheel

After the sprocket I began to model the hub which the sprocket is attached to...





...This involved a series of circles and extrusions to create the hub with a circular pattern created (to house the spokes).

Wednesday 3 April 2013

Wk-5

Splitting up sections of the bike to model as much as we can, prioritising the most important elements of the model. With the use of an Agile communication strategy it is important to regularly meet and adjust our individual task to ensure we are on track and that we each have similar work loads.

Wk4 - New Goals

As we're looking at tasks to be done I get a sense that we have yet to establish a final product that has any real substance or purpose; We've deconstructed the honda and looked at different 3D modelling techniques, but have not looked much beyond that. I've come to realise that I'm struggling with working on something that has yet to be fully outlined or established. We've spend a lot of time discussing how the task is to be done without thinking of the bigger picture, perhaps this is due to the nature of the project; a project that seems merely a segment of a much bigger project. We start discussions as to a more defined project purpose: we come up with the option of establishing an ongoing resource for motorbike enthusiasts who are looking into bike modifications. This presents a new direction in which our goal is to establish a comprehensive, unique and multi platformed resource which can be continually added to...even beyond our project, this can be established in the form of websites, interactive pdf's, dowloadible 3D models and links to other resources etc.

Back Brief

This week we looked into how we were going to execute the project. We wanted to establish an outline and an idea of roles within the group. I typed up what we have come up with for our initial back brief Back Brief "Shades of Black" We are a group of Architectural Computing students from UNSW. Our Mission -To bring the best of British and Japanese motorcycle manufacturing together. -Using Computer Aided Manufacturing techniques we're aiming to adapt the design of a Norton Featherbed Slimline Frame to suit the engine of a Honda CB750, with the view of creating a fully functioning hybrid motorcycle. The Challenge -To accurately model a 3D bike frame and engine. -Identify required modifications of frame using clash detection technology and design necessary amendments to house new engine. -Use CAM (Computer Aided Manufacturing) techniques to implement modifications. Outcomes An accurate 3D model of the Norton Featherbed Slimline Frame with adjustments required to house Honda CB750 engine. An invaluable, trialled and tested resource for achieving a similar objective. Roles Due to the nature of the project , as a group we've decided to assign roles on a weekly basis; we are dealing with unknowns and have no prior experience working on a project of this nature. Each week we will evaluate and discuss our work and findings within the group. This will help establish areas within the project which need to be considered, as well as identifying which areas of the project require the most attention. We have decided to collectively disassemble the Honda. In order to work together efficiently we must all understand exactly what we are dealing with and educate ourselves on the basic structure of the bike. This task will be an effective team building exercise for the group to establish working relationships and a clear team culture.

Wk2 - "BLACK"

After handing in our CV's we were allocated into small groups to work on three different projects over the course. The three projects; The Situation Engine, Liveable Bathrooms and Black. I was selected to work on team "BLACK". Our members consist of: Daniel Rickard Alex Lorenzelli Ben Filler Rebecca Araullo Andrea Bong Shaun Weisbrodt The project involves looking at Computer Aided Manufacturing techniques to adapt a Norton Featherbed frame to suit the engine of a Honda CB750 engine. At this stage we are not sure what exactly is involved nor how we are going to execute the task.